Libre Graphics Meeting 2010 Presentation
Here is my presentation from this week at the Libre Graphics Meeting 2010. It was intended to give the open source graphics community an overview of the kinds of models we are trying to develop in our performance software so that as further realtime graphics solutions develop they can be aware of the directions we are going in, and I also threw out a lot of ideas I’ve been trying to come to terms with about technology’s current impact on the arts; particularly for realtime performance. The presentations were recorded by River Valley Technologies.
Overall I had a fantastic time at LGM, and meeting some very interesting people progressing multimedia software on multiple fronts. It’s a creative group that I would definitely be a part of again.